For a particular breed of science-fiction enthusiast, the revelation of Exodus stood as the biggest moment from a prestigious gaming awards ceremony. Interestingly, those very fans might not have grasped its full significance during the initial showcase.
Exodus, the debut title from a freshly formed studio filled with veteran talent from a renowned RPG developer, was initially teased a couple of years prior. At the latest event, the development team provided an targeted release window of 2027, accompanied by a action-packed trailer. Ahead of this showcase, the studio's leadership detailed some of the grounded scientific theories that serve as the basis for the game's universe: time dilation, genetic alteration, and interstellar colonization. These are all inherently dense ideas, which are inherently tough to convey in a brief, cinematic trailer.
“I would have preferred some of those innovative and novel ideas were shown in the trailer. All I saw was ‘generic man in space,’” wrote one viewer. Another quipped, “All I got was ‘we have a well-known space opera RPG at home.’” Feedback in fan hubs were equally varied.
The trailer's strategy undoubtedly makes sense from a marketing perspective. When striving to make an impact during a marathon onslaught of game announcements, what has broader appeal: A team debating the finer points of relativity? Or massive robots exploding while other giant robots shoot plasma from their faces? However, in choosing spectacle, the developers neglected to include the more nuanced concepts that make Exodus one of the more exciting scientifically rigorous games on the horizon. Let's delve deeper.
Does Exodus contain aliens? No. That's complicated. Consider that scene near the start of the trailer, featuring a bipedal figure with ashen skin and cybernetic components integrated into their form. That was surely an alien, yes? In the end hinges on your perspective regarding one of the game's core philosophical questions: If you applied Ship of Theseus reasoning to the human DNA, is what is left still human?
“We want the Celestials... for a player not intending to invest significant amounts of time into absorbing the backstory, to still grasp the basic premise that they're evolved humans, see that they’re an foe you have to face... But also, importantly, make sure it's enjoyable and that they're cool and that they are satisfying to encounter,” explained the studio's lead executive.
Grasping how these alien-seeming beings aren't by definition aliens requires wrestling with vast expanses of both space and history. Time dilation — the relativistic effect that time moves differently for faster-moving objects — is an key scientific basis of Exodus’ fictional framework. Here are the essentials: Humanity evacuates a desiccated Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human colonists arrive centuries before others. Those firstcomers heavily modified their DNA and assumed the “Celestial” moniker.
“There’s different levels of evolution. The people who got to the Centauri cluster first... had tens of thousands of years of evolution into the Celestials... They really see standard humans as sort of unevolved, beneath them, not really suitable for the dominant positions of society,” stated the game's lead writer.
Exodus is set approximately 40,000 years in the future. Consider that scale — that's the equivalent of all of recorded human history repeated ten times over. Now think about what humans would evolve into if they spent ten entire human histories advancing the boundaries of genetic manipulation. You would never identify the end product as human. You might very well believe you're seeing an alien. The most vicious branch of Celestial, known as the Mara-Yama, can adopt diverse forms. Some possess fangs and blades and stand nine feet tall. Others are protected in chitinous shells. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a mass of tissue attached to a head.
Among the explosions, beam attacks, and battle bears, you might have glimpsed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, operates a chrome machine that produces a etherial glow. A spaceship jets into a portal and disappears at near-light speed. This all seems beyond human comprehension, the kind of tech attributed to a highly advanced civilization. Yet, these are further examples of wonders that look alien but are firmly grounded in humanity's own evolution.
Beyond the core development team, the Exodus lore is being crafted by what the narrative lead called a duo of “literary legends.” One acclaimed author has already published a lengthy novel set in the universe, with another planned, while another esteemed writer has written a series of short stories. Enlisting such respected science-fiction minds into the world years before the game's release has permitted the studio to develop a layered fictional universe as a backdrop for the game.
“It was really a joint venture. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all fit together... With someone of that caliber, you don't want to handcuff him. You want to give him room to explore,” the narrative director said of the collaboration.
One interesting scene shows Jun seemingly manipulate the ground beneath him, fashioning stone into a instant bridge. This material, called livestone, is controlled by brainwaves from Celestials or Uranic humans — descendants of later human arrivals who were given limited technologies by the Celestials. Since Jun demonstrates this ability, speculation arises about his status.
“Jun's not technically a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, adding that the ability to interact with Celestial technology is a “key part of the game.”
The vast scale of the Exodus setting — both in distance and historical time — means there is ample room for multiple stories to coexist, drawing from the same universe without causing interference.
Although Exodus has been publicly known for a couple of years and isn't releasing, several stories have already begun to be told within its universe. The first major novel explores the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials totally alien to her experience. An episode of a streaming show recounts a poignant story about a father pursuing his daughter across star systems, with time dilation resulting in life-altering effects on their family; by the time he finds her, she has experienced many years.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily abandoned by Celestials that has become a refuge. A consuming plague known as “the Rot” has begun eating away at everything, including critical life support systems, and Jun must master his unusual powers to {find a solution|stop
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